Putting In the Hours: Relighting Skytown
Lighting practice in Unreal Engine 5 using Fab marketplace assets.
How Was The Godforge Game Cinematic built? | Breakdown
A behind-the-scenes look at how we created the Godforge cinematic in 20 weeks using UE5, a lean remote team, and a mix of real-time tools, AI, and smart workflows.
How We Built VAD Digital Sets for Ahsoka Using Unreal Engine | Breakdown
An in-depth look at Safari’s virtual set design process used to create Unreal Engine environments in pre-production to plan the in-camera VFX for Ahsoka.